Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
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Post by Tenten on May 2, 2009 11:09:03 GMT -5
NON-ELEMENTAL Jutsu Name: Hagane [Steel] Rank: D-Rank Element: Non-Elemental Type: Supplementary Character: Fujiwara Asuka Description: Considered a sort of pump-up technique, Asuka will gather up her chakra and pump it into her muscles, increasing her speed and clarity of mind when battling, much similar to the First Gate. However, it is only about a tenth as powerful as the actual gate itself.
Jutsu Name: Bubunmasui no Jutsu [Localized Anesthetic Technique] Rank: C Element: N/A Type: Supplementary Character: Kumataka Description: Kumataka channels chakra into his hand, much like any other healing technique, then touches his target, rendering a touched limb numb for a short amount of time. This may be used on opponents or Kuma himself.
Jutsu Name: Zenshinmasuiyaki no jutsu [General Anesthetic Technique] Rank: B Element: N/A Type: Supplementary Character: Kumataka Description: A more advanced version of bubunmasui no jutsu, this technique requires Kumataka to make four handseals then concentrate chakra into his hands. When he touches a target, the floods their body with the chakra, numbing their entire form for a short amount of time; this does not prevent movement or any thing of the like, but renders all feeling null and void. Kuma may also use this technique on himself if he wishes.
Jutsu Name: Marunokogiri no Jutsu [Buzzsaw Technique] Rank: A Element: N/A Type: Attack/Supplementary Character: Kumataka Description: Similar to Chakra no Mesu, this technique is used to damage an opponent internally without leaving any external marks. Kumataka focuses chakra around his index and middle finger, causing a faintly visible aura of energy to appear. This energy then begins to oscillate, allowing Kumataka to cut through his target’s bones without damaging their external anatomy. Obviously, the thicker the bone the longer it takes to cut through, and this technique does not damage soft tissues.
Jutsu Name: Shinrinyoku [Forest Therapy] Rank: E Element: N/A Type: Supplementary [Artificial Kekkai Genkai] Character: Tsugiate Description: An ability that is unique to Tsugiate, though it is unknown if it is an unrealized kekkei genkai or a result of the tests conducted upon his body. Tsugiate‘s body now seems to be more plant-like then human, especially in regard to his physical composition. His blood is sticky and sap-like, allowing it to clot faster, but he has shown a distinct dislike and weakness towards katon based techniques. It has been speculated that this is the basis for most, if not all, of his plant-based techniques.
Jutsu Name: Sangeshi [Flower Scatterer] Rank: D Element: N/A Type: Attack/Supplementary Character: Tsugiate Description: A technique unique to Tsugiate, developed from his love of gardening. After focusing chakra into his sleeves, he thrusts his arm out, creating a storm of flower petals that hampers the vision of opponents. The petals do no physical damage, but can be used as fodder for other techniques.
Jutsu Name: Kougousei no Jutsu [Photosynthesis Technique] Rank: C Element: N/A Type: Supplementary Character: Tsugiate Description: This technique may only be used after Tsugiate has consumed one of the seeds that he carries with him. If standing in sunlight or any other sort of UV light, this technique gives Tsugiate a mild boost to his chakra and relfexes for a small amount of time. If he is removed from the light source, Tsugiate becomes sluggish and his speed and power are halved until the technique ends. This takes a moderate consumption of chakra, and thus is normally not used in conjunction with other jutsu.
Jutsu Name: Shi no Myoukon [Seed of Life] Rank: B Element: N/A Type: Supplementary Character: Tsugiate Description: After ingesting one of the unnamed seeds that he carries, Tsugiate channels chakra into his own body, activating the item as it digests. This seed serves to provide an effect very similar to the Secret Healing Wound Destruction technique, allowing Tsugiate to heal his body at an abnormally fast rate, but it depletes chakra reserves very quickly, and thus is only used in extreme circumstances.
Jutsu Name: Katachi [Shape] Rank: A Element: None Type: Supplementary Character: Heion Description: Heion sends a wave of chakra out into his surroundings in a twenty five foot radius, sensing for any hostile life form in the immediate area. The chakra does no damage, but as it touches enemy shinobi, Heion chooses one target and focuses his own energy upon them. Though it takes a few moments, Heion is able to gain incredible insight on the single target, learning their village, their rank, and their name, but nothing more. This technique must then be followed up with Makoto.
Jutsu Name: Makoto [Truth] Rank: A Element: None Type: Supplementary Character: Heion Description: Only useable after Katachi has been used; after reading his target’s basic information, Heion sends out part of his consciousness, burrowing deeper into their memories in search of more information. After a bit longer he is able to discern what his target’s current mission is, what they are currently feeling, and (rarely) what their current weakness is. This causes no damage and is generally not noticeable from a distance, though the closer the target is, the easier it is to deduce that Heion is using the technique. This technique must them be followed up with Kotowari.
Jutsu Name: Kotowari [Reasoning] Rank: A Element: None Type: Supplementary Character: Heion Description: Only useable after both Katachi and Makoto have been used; after learning much more in-depth information about his target, Heion extends the full reach of his consciousness out into their mind, rendering him catatonic for a few moments as he sifts through their current thoughts. This allows him to predict one of his target’s next actions, though it leaves him incredibly vulnerable during the time that he is sifting through all th various thoughts. This technique must be followed immediately by Kisoutengai Shikkan, or Heion will fall unconscious from the strain of looking so deep within another’s mind.
Jutsu Name: Kisoutengai Shikkan [Fantastical Surrender] Rank: S Element: None Type: Supplementary Character: Heion Description: Only useable after Katachi, Makoto, and Kotowari; after successfully predicting one of his target’s next moves, Heion moves to counter said move by finally drawing his sword from its sheath. The blade levitates between his outstretched hands, and with a flash of chakra, it unsheathes. At the exact same moment, Heion’s flesh flakes away, revealing an entirely different visage, covered in glowing golden tattoos. This new figure does not resemble the original Heion very closely, presenting with dark tan skin, a golden kimono, and black and red eyes, but it appears to be much more skilled in straightforward combat then the original. This form change brings about an affinity for taijutsu and kenjutsu, but the “Other” also loses the ability to use any jutsu, save for Maboroshiken. The Other only appears for as long as it takes to defeat its current target, after which its flesh flakes away as well, revealing the original Heion. After this technique ends, Heion may not perform it again for a time, as it eats up quite a bit of his chakra.
Jutsu Name: Maboroshiken [Phantasmal Blade] Rank: S Element: None Type: Attack Character: Heion, Other form Description: Only useable after Katachi, Makoto, Kotowari, and Kisoutengai Shikkan. More of a kenjutsu technique then anything else, this allows the Other to successfully draw and control Heion’s sword. Instead of a normal steel blade, the blade of the sword is a mass of golden-red energy that the Other can extend for up to fifteen feet, allowing it to bend, warp, and shape to follow a target as they attempt to dodge the strikes. The damage that this blade causes is much closer to bludgeoning, as it does not possess a sharp edge, and thus relies on sheer force to overwhelm a target. Strangely, because it is made up of pure chakra, it seems that the blade is also able to disrupt other offensive chakra-based techniques, though obviously the higher the level of the opposing technique, the harder it is to block. This technique may not be used by Heion himself, only the Other, and can only be maintained if the Other is attacking a single target; if he attempts to engage multiple targets, the energy will disobey his commands and backlash, causing damage to its wielder instead.
Jutsu Name: Kuchiyose: Goubyou [Summoning: Scales of Karma] Rank: C Element: None Type: Supplementary Character: Heion Description: After performing three handseals and biting his lip until it bleeds, Heion drags his thumb across the blood, then summons up a plethora of small, ornate scales. Instead of the normal poof of smoke that accompanies most summons, these weapons merely wink into existence with a small chiming of bells, perched upon any inanimate object within the nearby area.
Jutsu Name: Kuchiyose: Mamorifuda [Summoning: Paper Charms] Rank: C Element: None Type: Attack / Supplementary Character: Heion Description: Heion bites one digit on his hand, finger or thumb, then proceeds to throw his arms outward. From his sleeves hundreds of blank paper talismans emerge, hovering in mid air around him, in a circular pattern. With a flick of his wrist, the talismans fly outward, adhering to whatever the Iwa-nin decrees, though walls and the floor are most common.
Jutsu Name: Kobyouki no Jutsu [Minor Sickness Technique] Rank: C Element: N/A Type: Attack Character: Kazuma Ishimaru Description: The user places his hand on the enemy and uses chakra to disrupt their medical well-being. Can cause minor symptoms such as mild fevers, coughing, inflammation, etc. depending on where the user touches a person. Not a fatal move but can serve as a distraction in the middle of a battle.
Summoning Summon: Twin Monkey Summoning Jutsu Abilities: All monkeys can speak the human tongue. All monkeys have amazing strength relative to human strength, ranging from 2:1 to 10:1 ratios. All monkeys have great speed. All monkeys can use their tail like a fifth limb.
[Because of Length of Summon. The complete summon Information can be found under Nara Shono profile.]
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Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
Posts: 150
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Post by Tenten on May 2, 2009 11:09:33 GMT -5
DOTON - EARTH ELEMENT Jutsu Name: Gyouketsu no Muchi [Blood Clot Whip] Rank: D-Rank Element: Water/Earth Type: Attack / Defense / Supplementary Character: Ketsueki Clan Description: User cuts himself at the fingertips and allows the blood to stream out into whip form, hardening like elongated clots. Are controlled as extentions of the finger with chakra. The longer they are, the more chakra needed to control them. (Whips resemble liquorice.)
Jutsu Name: Ketsuekijunkan [Blood Circulation] Rank: B-Rank Element: Water/Earth Type: Supplementary Character: Ketsueki Clan--Male Main House (and Sora) Description: User concentrates chakra and blood so that it moves to a certain location on the body. The concentration of this energy can strengthen the muscles and power in a limb, increase a sense (hearing, sight, etc), or even quicken the healing process. It is an expansion on the natural tendencies of the Ketsueki.
Jutsu Name: Kyuuketsuki no Kamikizu [Vampire Bite] Rank: B-Rank Element: Water/Earth Type: Attack / Defense / Supplementary Character: Ketsueki Clan Description: User extends shiny white fangs and pierces the body of a stationary target, absorbing its blood and chakra until needs are met. Difficult to stop or control.
Jutsu Name: Gyouketsu no Eda [Blood Clot Limb] Rank: C/B-Rank Element: Water/Earth Type: Attack / Defense / Supplementary Character: Ketsueki Clan Description: Similar to the Gyouketsu no Muchi, the user cuts himself and allows great whips to lash out. However, these whips may appear any (not just the fingertips) and can thicken and take on more discernable forms (like extra limbs, etc.). The most difficult and chakra-intensive form of this jutsu is when the user sprouts bat-like wings from his back (increasing the rank of this jutsu to B).
Name: Konpaku Shinjou [ghost body] Rank: B -Rank Element: Earth Type: Attack/ supplementary Character: Luan Xi Description: This jutsu, depending on how Xi uses it, can be used to either as a destructive or a healing technique. It is similar to the Hidden Among Rocks Technique , except it allows her to move in and out of people, not rock. If she uses it as an attack, she sings the primeval note, Aum, to sync to the world around her and quickly gets under the skin of her enemies, ripping them apart from the inside out. If she uses this technique to heal, she basically melds her heart to her patient and allows her blood to drain into their veins, healing internal damage. This technique, however, tires her immensely, so she uses it rarely.
Jutsu Name: Shuriken no Hana[Petal Shuriken] Rank: D Element: Earth Type: Attack Character: Yamanaka Meushi Description: The user enhances petals with their chakra, turning them into substitutes for shuriken. While they lack the strength of real shuriken, they can make up for it by being able to be made in large amounts for little effort. They also lack the range of real shuriken, and can be hard to throw if one isn't trained in them.
Jutsu Name: Sen no Hana [Petal Tag] Rank: D Element: Earth Type: Supplementary Character: Yamanaka Meushi Description: The user enhances petals with their chakra, turning them into substitutes for explosion tags. They lack the strength of real tags, and the explosions aren't that big. The most they can be used for is to create small smokescreens of dust.
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Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
Posts: 150
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Post by Tenten on May 2, 2009 11:09:57 GMT -5
FUUTON - WIND ELEMENT Jutsu Name: Hyakkaryouran [Many Flowers In Bloom] Rank: D-Rank Element: Fuuton Type: Supplementary Character: Fujiwara Asuka Description: After releasing a shower of chakra-imbued flower petals, the user will often blend in with them to attack an opponent. Small explosive charges of chakra can also be added to the petals for an attack.
Jutsu Name: Kyoukasui [Mirror Flower Water] Rank: D-Rank Element: Fuuton Type: Supplementary Character: Fujiwara Asuka Description: After adding chakra to flower petals, the user can then cause the flowers to encircle and contain the target to confuse and distract them. Usually used to precede attacks.
Jutsu Name: Hikarakuyou [Falling Blossoms and Scattering Leaves] Rank: D-Rank Element: Fuuton Type: Attack Character: Fujiwara Asuka Description: After launching flowers into the air, the user will then turn them into sharp, spinning shuriken which can be launched at the opponent.
Jutsu Name: Hyakkasaihou [One Hundred Blossoming Flowers] Rank: D-Rank Element: Fuuton Type: Attack Character: Fujiwara Asuka Description: After launching flowers into the air, the user will then turn them into explosive bombs that can rain down on their target.
Jutsu Name: Puchi Setsudanki [Small Cutter] Rank: A Element: Fuuton Type: Attack Character: Iwahashi Daisuke Description: With his tonfa, during a swing towards an opponent he will place his chakra around the tonfa. Because the tonfa at such a high speed that Daisuke can use with the tonfa, sends his chakra into the breeze that comes off of the tonfa making a Air cutter similar like Temari, but this attack is smaller and more powerful than the Air cutter attack. This jutsu is best used while Dai is holding the longer part of the club away from his body, that way he can control its speed, and at what angel the attack goes. This has the power to cut through wood.
Jutsu Name: Tenkuu Bakudan [Air Bomb] Rank: A Element: Fuuton Type: Attack Character: Iwahashi Daisuke Description: Using his tonfa once more, Daisuke judge the breeze of the wind, if it blowing close to his enemy, he surrounds one of his tonfa with chakra and sends it through the breeze, during this time his chakra fuses with the wind and once he stops the flow of chakra, the chakra travels to it starting part of the breeze and once all the chakra gathers to the starting part point and explodes sending a number of small and sharp wind gust it different directions.
Jutsu Name: Fūton: Renppū [Wind Release: Gale] Rank: C-Rank Element: Wind Type: Supplementary Character: Kajitori Description: By concentrating a decent amount of chakra to his hands or feet, merely striking ground or another solid object and releasing the chakra sends Kajitori into the air, giving an advantage when evading attacks or creating a distraction. Used skillfully, Kajitori then will more than likely follow up with a fire release jutsu, then use another wind release to power it to a deadly force. When airborne, Kajitori cannot maneuver well, which means that in order to change directions, he must hit another solid object with the same jutsu in order to change course. This only lasts for about five seconds and allows him to jump three times higher than he usually can.
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Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
Posts: 150
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Post by Tenten on May 2, 2009 11:10:20 GMT -5
KATON - FIRE ELEMENT Jutsu Name: Katon: Fenikkusu [Fire Release: Phoenix] Rank: A-Rank Element: Fire Type: Attack Character: Kajitori Description: Kajitori's signature technique. Kajitori has memorized the 39 hand seals for this jutsu so thoroughly that he is able to complete them within four seconds, but to do this, he must fully concentrate on his motions, making him prone to attack. After the seals have been executed, Kajitori focuses all of the chakra into his thumb and middle finger, then pinches them together and brings them an inch from his lips. He then blows an enormous gust of breath which ignites the chakra and sends out flames about the size of a grown labrador retriever. This is best used with Wind Release: Gale for a better range or Wind Release: Wind Cutter Technique to become deadly.
Jutsu Name: Kaji arashi jutsu[Fire Storm Jutsu] Rank: B-Rank Element: Fire Type: Attack Character: Nara Shono Description: After a series of hand signs Shono forms a large "O" with his hands by connecting the fingertips and raises it to his mouth. The thumbs are right below his chin and the top fingers are resting on the bridge of his nose. Shono then tilts his head back and blows into the air at whatever angle is needed. The large "O" of fire streams into the air and at a pinnacle of 150 feet it starts it downward turn. As it hits the downward turn the fire starts to split into 1/4 inch size drops that fall to the earth like rain covering a range of 50 feet in all directions from the pinnacle point (100 foot diameter circle). It takes 3 seconds for the fire rain to fall from the pinnacle point. The rain of fire lasts as long as Shono keeps blowing, when he does stop the fire rain will continue for 7 seconds because what fire is left is still hitting the pinnacle point and falling. Shono can also move and tilt his head to cover more ground if there are numerous enemies or if the enemy is moving.
The farthest Shono can blow away from himself is 150 feet, unless Shono also wants to dodge his own fire rain the shortest he can blow it is 101 feet, leaving a foot of safety. All this changes if the enemy is below Shono. Each 1/4 inch drop of fire can easily burn skin and clothing, if the enemy is hit with the fire rain long enough he will eventually die of 3rd degree burns. Most often though the enemy is able to move quick enough to limit the exposure so that 1st to 2nd degree burns is all he endures. The burns cause severe pain that can limit mobility and thinking. It's very hard to think and move when every time you do you suffer excruciating pain.
Jutsu Name: Doragon kage kaen [Dragon of the Shadow Flame] Rank: S-Rank Element: Fire Type: Attack Character: Nara Shono Description: By offering his own chakra Shono is able to pull forth the Dragon of the Shadow Flame from the shadow realm. A sphere of black/purple chakra is concentrated in Shono's right hand while his whole body is engulfed in a dark purple chakra. Shono then releases the energy when he has hooked the dragon on the chakra he's offered. What is emmited from his hand is a black flamed dragon's head that is followed by its long and thin body. Once the dragon is set loose it will remain in the human realm for a short time, and during that short time it will do almost whatever it pleases. Shono is only able to point the dragon in the inital direction at the very beggining. After that, if the dragon misses the intended target or any large body of mass, it will fly around on its own free will being completely dis-attached from Shono's hand.
The dagon is approximately 30 feet long, having a thin and long body that has very short and stubby arms and legs. Its head has dark red eyes that clashes with the rest of its black body. Its head is actually bigger than its body, which better gives a picture of how thin the body is. The only way the dragon can hurt anything is by actually hitting the person or object with his body, no flaming breath or anything like that. The dragon can even turn itself back on Shono and any of his allies if it misses the intended target. The destructive power is immense, usually leaving whatever it has hit as only ashes where they once stood. Shono's chakra is basically depleted after using this jutsu, it also leaves the hand that he used to emit the dragon a bit burned.
Jutsu Name: Katon ibuki [Flame Breath ] Rank: C Element: Katon Type: Attack Character: Tokushima Kira Description: A simple ninjutsu technique that is known through the Tokushima clan, but can be executed in a many different ways depending where the source of fire comes from. Kira creates three different hand signs with her lighter in between her two index fingers, one done she flicks it open to reveal the flame before blowing upon it, creating a flame thrower like attack. This ninjutsu is very effective if the opponent is at a maximum on fifteen meters away.
Jutsu Name: Katon Ken [ Fire fist ] Rank: B Element: Katon Type: Attack Character: Tokushima Kira Description: Consists of three hand seals, focusing the charkra into her saliva creating a very flammable liquid. Usually after Kira will lick the palm's of her hands before igniting them with her lighter creating balls of fire which can be thrown to wards the opponent. This attack can either be close range of long range depending on the amount of pain she user whats to inflict.
Jutsu Name: Katon Kage Bunshin No Jutsu [Fire Shadow Clone Jutsu] Rank: A Element: Katon Type: Supplementary Character: Mitarashi Anko Description: Katon Kage Bunshin no Jutsu is a Ninjutsu technique that utilizes fire to create a Kage Bunshin clone. Because it is a Kage Bunshin, the Katon version shares the ability to interact with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Katon Kage Bunshin is injured, the clone will revert into its natural lfire state. Like in other Fire Element attacks, should the target come into contact with the fire they will be burned.
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Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
Posts: 150
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Post by Tenten on May 2, 2009 11:10:51 GMT -5
RAITON - LIGHTNING ELEMENT Name: Denkou Kobito [Lightning dwarf] Rank: B-rank Element: lightning Type: Attack Character: Luan Xi Description: Xi focuses her chakra into balls of electricity encased in bubbles that shock on contact, and have little cat faces for humor. The bubbles can multiply rapidly and form swarms, which Xi sends out to hunt her victims.
Jutsu Name: Niban getsuei jutsu [Second Moon Jutsu] Rank: B-Rank Element: Lightning Type: Supplementary Character: Nara Shono Description: Small ball of electricity is formed and secured in a chakra barrier. Ball is sent floating into the air where it hovers in the sky. After a short while the electricity absorbs surrounding electricity in the air to glow brighter. The chakra barrier gives the ball a dimmer look to give the appearance of a second moon in the sky. What is produced is the appearance of a full moon on a clear night so now everything casts a dim shadow. Takes a full turn after created to finally be bright enough to look like a full moon.
Jutsu Name: Dendou Hitonomi [Electric Bite] Rank: B Element: Lightning Type: Attack Character: Sakamoto Soshaku Description: By storing chakra near his mouth, electricity flows around his teeth. if he grains his teeth together electric currents can be seen around his mouth. This jutsu is only used when he goes to bite someone, which is usually all the time. When the teeth make contact with the skin it immediately sends a shocking feeling into the enemy. Depending how long Soshaku can bite down on the enemy the damage can result in the numbing of the area that was bitten or paralyze the enemy for about a minute or so.
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Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
Posts: 150
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Post by Tenten on May 2, 2009 11:11:15 GMT -5
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Tenten
Konohagakure [admin]
Konoha's Sharpshooter
I Won't Hold Back!
Posts: 150
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Post by Tenten on May 2, 2009 11:12:25 GMT -5
OTHER ELEMENTS NARA ABILITIES Jutsu Name: Kage shouheki no jutsu[Shadow Barrier Jutsu] Rank: B-Rank Element: Non-elemental Type: Defense Character: Nara Shono Description: Takes surrounding shadows to form a barrier around the user. User has control over where the barrier is, the barrier is a wall that can be on any of the one sides. Strong enough to stop standard weapon attacks, normal physical attacks, and most E to B ranked Ninjutsu. Anything stronger the barrier will hold for a short while before cracking and then breaking completely. A strong enough chakra attack will break it. A strong ninjutsu attack that's around at least a B rank will break it. A taijutsu attack that's powerful and can be done a few times in succession will break it. For normal weapons such as kunai or a sword that doesn't have any special properties it will take a good flurry of attacks to crack the barrier and then destroy it.
Jutsu Name: Kage kinko no jutsu [Shadow Imprisonment Jutsu] Rank: A-Rank Element: Non-elemental Type: Supplementary Character: Nara Shono Description: A large cage, usually 15 yards long, by 15 yards wide, by 10 yards high, surrounds both the user and opponent. Shadows look like prison bars on all five sides, and with the shadow bars on top they cast shadows into the cage that can now be used. Once put up the user can now use other jutsu. Have to be in a heavily shaded area. Once both user and opponent are trapped inside physical attacks or other jutsu are used to attack. Really helps shadow jutsu usage with all the shadows that the cage gives off, very hard to avoid shadow jutsu when inside the cage. Takes a pretty heavy toll on chakra to create, but once created it's self-sustaining.
Jutsu Name: Kage kusari no jutsu [Shadow Chains Jutsu] Rank: B-Rank Element: Non-elemental Type: Supplementary Character: Nara Shono Description: Chains form from shadows to bind opponent’s limbs. When a chain binds a limb the chain is anchored to the spot it sprouted from. The length of chain when the person is bound can’t change, if the length was long the person bound has that much room to move. For this reason the shadow chain is used mostly when it can be kept as short as possible for as much movement limitation as possible. Very useful to bind a limb from several ninja at once to then either attack or more often retreat. The shadow chain doesn't have to be sprouted from the user's own shadow, if the user is close to a shadow or standing a widely shadowy area the chain can be sprouted from a nearby shadow. Once they are chained the user can either run or attack physically or with other jutsu.? - Yin/Yang ElementJutsu Name: Mabushii Otakebi [Radiant Roar] Rank: A-Rank Element: Yin/Yang Element Type: Supplementary Character: Fujiwara Asuka Description: A high-level technique, this requires a strong amount of chakra control, and is a technique that is unique to Asuka. Taught to her by her mother, Asuka will focus her chakra to release out of different points in her body. To any allies within a five-meter radius of where she is standing, any very minor wounds they might have received will be healed; however, any large wounds will only stop bleeding and perhaps even scab over if not very deep. Deep wounds will only stop bleeding but will remain open. To any enemies, however, it will cause minor damage. Due to the high chakra control as well as the usage of chakra, Asuka is only able to utilize this technique once per fight, and will often pass out afterwards. As well, when using the technique, Asuka must draw from the chakra in the seal in her forehead, which is very taxing on her body.
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